Neon Dimension
Conditions of the project : Game Jam of 48 hours around the theme : "Our walls are unpenetrable" Type : Cooperative 2 players runner Working time on the game : 48 hours My role : Lead GD Engine used : Unity 3D Platform : PC Language : C# Concept : A Guitar hero like mixing with RPG mechanics. Make a team with balance between the Attack , the Energy and the Shield. Play in sync with our original composition. Constraints : -only 48 hours -team of 8 -one theme -120 opponents team Personal work on the project : -Game concept -GDD redaction -Level design -Game designer's coordination |
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