Mars Explorer
Conditions of the project : a 6 months / a year student project with Lab Venture Games Type : Learnig game / cooperative ( 4-16 players ) / Asymetric gameplay Working time on the game : in parallel of study My role : Producer Engine used : Unity 3D Platform : PC Language : C# Concept : A learning game (halfway between game and serious game) aiming to develop and improve teambulding and communications. A team of 15 peoples is end to the surface of mars. Each of them as their classes and purpose. 1 overseer stay in orbit to coordinate the team's efforts. The team's goal : work together in order to gather all the ressources needed for the mission. The overseer's goal : fulfill the mission and bring your all crew to safety at the end. Constraints : -6 weeks full time -Monthly reviews -Multiplayer online up to 16 players -Public targeted : office worker non-gamer -Asymetric gameplay between the crew (FPS) and the manager (RTS) Personal work on the project : -Team / client relations -Comunication and organization within the team (6 peoples) -Manage the team -Prepare presentation, events and meetings -Provide the other whatever ressources they need for the project |