Conditions of the project : A vertical slice with 6 weeks of workand a final presentation Type : Rythmic / RPG game for 4 players Working time on the game : 6 weeks My role : Game designer / Level designer Engine used : Unity 3D Platform : PC Language : C# Concept : A Guitar hero like mixing with RPG mechanics. Make a team with balance between the Attack , the Energy and the Shield. Play in sync with our original composition. Constraints : -6 weeks full time -Weekly reviews -One epic moment needed -Strong gamefeel -10 per team Personal work on the project : -Level design - putting the note synchronize with a 5min long music for the 4 instruments (300-700 notes per instruments) -Game design documents redaction -QA & playtest organisation -Balancing |
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